Augmented reality affords us the ability to teleport users to entirely new worlds within their own homes. Whether it is used to create filters using the front camera, or as a world application using the back, modern smartphones allow developers to create virtual experiences for a mass audience with a quick turnaround time. These applications can be used for entertainment, education, social good, and much more.
Mixed Reality DJ rhythm game created for Interaction Design & Prototyping final project. In this prototype, designed for the Quest 3, the user loads in and selects the VR or MR gameplay modes. After selecting the environment and song, the user then plays one round of a collider-based rhythm game. In the future, a tool for creating more levels/maps will be added for ease of use.
Built with Unity and XRI for Quest 2/3
Augmented History is an AR application developed using Niantic's Lightship ARDK. This experience was created for the October MiniJam, with a theme of immersive education. This demo uses existing templates to transport the user back in time to experience what their city would be like during historical time periods.
Built with Unity and Lightship for iOS & Android
My Garden uses Augmented Reality to map out the player’s environment and complement it with our own models and effects. Harnessing the latest surface detection SDKs, objects are placed dynamically in the user’s world space as they add plants and other fauna to their familiar environment.
Built with Unity and ARKit for iOS
Solar System Portal was built for a wide audience on Lens Studio, Snapchat's AR development suite. This educational Lens allows the user to transform their room by stepping through a portal to another planet. Using an interactive 3D diagram of the Solar System, the user can select a planet to learn more about it. This also spawns a lifesize gateway to become immersed in the selected planet's environment.
Built with Lens Studio for iOS and Android